Why interactive?

      In a video game, obviously the player’s actions determine how the game evolves.

      As Karmaflow is a multimedia project where music, gaming and theatre are combined, we wanted to have a similar interactive experience with our opera. Why would it not be possible for an audience to determine how the opera goes?
       
      Thanks to our partner DBLR Media, who developed the Karmaflow app, we can offer that interactivity.
       We now have an app, that not only provides you with great fun & facts on the project, the artists, the characters and the opera itself, but also allows the audience to decide on crucial moments…
       
      If you want to contact DBLR, click here
      visit dblrmedia.com